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The GDR instead earns promotions when units sacrifice themselves to it. The GDR starts damaged and does not heal or gain experience normally.
Cultists – The Undying Eye: Cultists start the game with a crippled GDR. Initiating an attack deactivates Camouflage. Adjacent enemy units can see Camouflaged units. Aliens – Xenological Camouflage: All units can use Xenological Camouflage to become invisible to most units. Zombie Hordes instead will heal and gain additional Zombie units when an enemy unit is defeated or by exploring City Ruins, Raider Camps, and Supply Drops.įaction Unique Abilities - Every faction, both old and new, has been outfitted with a unique ability. These units can’t heal normally and take damage over time. Zombies – Civilization’s undead rise for humanity’s final moments - The Zombie faction replaces all combat units with Zombie Hordes. They also have health regeneration upping their survivability in any given skirmish. Aliens – They’ve always been here… watching from the shadows - The Alien faction specializes in camouflage technology allowing them to turn invisible and ambush their enemies or escape dangerous situations. Civilization 6 June 2020 Patch Notes NEW FEATURES #CIVILIZATION 6 UPDATE UPDATE#
However, those changes are not to be found in the June patch notes, and thus it seems that players will need to wait for a future update to address that sixth victory type. To note, in last week's update overview Firaxis did indicate that a number of changes were going to be made to the Diplomatic Victory condition, which was added in Civilization 6's Gathering Storm expansion.